The beginning of this Saturday has been quite jovial. I chose to play Type:Rider, which is a French 2D art platformer that was included in this month’s PlayStation Plus pile. It touts itself as a typographical video game, and it stars a happy little umlaut (or perhaps it’s a colon?) that rolls and jumps its way through mankind’s character, font, and printing history ranging from ancient cave paintings to modern day digitization. Along the journey, there are plenty of famous typeface letters to collect, including asterisks that open up really rather interesting little articles about the pioneers and innovations of the printing industry. It’s fun and educational; not bad!
The minimalist, stylishly designed stages are full of woodcuts, lithographs, posters, and typefaces. Traversing them is all about honoring the laws of physics, except when they make you curse physics altogether. The player’s two rolling dots are capable of jumping and rotating in the air but it’s quite tricky to keep them in perfect control. Inertia is your best friend but when it either runs out or there’s too much of it, you usually take a wildly spinning plunge into oblivion. Thankfully there are loads of checkpoints, and the game isn’t that challenging to begin with. Every now and then, there are also lightweight puzzle rooms where you have to free a third dot and then push it to a pedestal that enables you to proceed.
All the collectible letters can be found with relative ease, and even if you go after all of them, the game shouldn’t take longer than about two and a half hours to complete. One hour more, and I even managed to unlock all of its trophies. Those who want more can still improve their automatically tracked completion times or head to a separate speed run track that provides considerably more challenge for competitive gamers. Also, each stage has been split into four sections, each of which can be warped into via the in-game menu. In this game, reliving its best moments or practicing its slightly more challenging parts is remarkably quick and easy.
Even as a little snack, Type:Rider made me smile a lot. It’s original and stylish in a way that many French game developers seem to handle so eerily well. Sure, it’s also short and easy but then again, it never outstays its welcome, and it’s actually quite relaxing to play a game that isn’t constantly trying to make its player lose their cool. What a delightfully entertaining morning this has been!